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Hódító / Queosia forum
http://queosia.com
http://hodito.hu
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Help for new players If you have a question about the game, ask here, and other players may be able to help you get started. |
10-08-2006, 19:21
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Junior Member
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Join Date: Oct 2006
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game is vicious.
It seems that this is a game that has a tight clique of players that want to make the game non-fun for new players... I can't seem to survive because people are constantly stealing everything, attacking me and sending plague and drought spells at me. I am in the lowest level and have mostly tried to mind my own business to no avail. It is a losing battle as I can't build my defense as fast as others can knock it down
I guess I should have learned to speak Hungarian before trying to play this game. Oh well. there are other games...
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10-08-2006, 19:32
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Administrator
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Quote:
Originally Posted by Xaos
It seems that this is a game that has a tight clique of players that want to make the game non-fun for new players... I can't seem to survive because people are constantly stealing everything, attacking me and sending plague and drought spells at me. I am in the lowest level and have mostly tried to mind my own business to no avail. It is a losing battle as I can't build my defense as fast as others can knock it down
I guess I should have learned to speak Hungarian before trying to play this game. Oh well. there are other games...
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Not sure why you need to learn Hungarian, this is an English-language game. If someone talks to you in another language, feel free to report it, the appropriate sanctions will be taken.
If you beleive that there is someone, or several players, who do nothing but attack new players, please e-mail support@queosia.com, with your country details, so we can check the events. If we DO find players whose only aim is to make life harder for others, they will be deleted.
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10-08-2006, 20:52
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Join Date: Feb 2006
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Why dont you ask help from players who know the game a bit better? There are always friendly ones... Under "help" i mean advices about how to build a country which is able to defend itself.
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10-08-2006, 21:51
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Senior Member
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Of course we are here to help. Just ask! Revenge will taste good
__________________
Remedy
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10-10-2006, 06:55
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I'm just reassuring you that Laci and Remy speaks right you can ask anything here in PM or post your question freely
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09-09-2007, 01:58
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Junior Member
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Join Date: Aug 2007
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Yep
The most vicious part to me is figuring out how the houses versus buildings really work.
As a building will not work at all if it is not completely full,
So a barrack of soldiers is worthless if it is short I soldier.
So a store is worthless if it is short 1 employee.
The numbers are almost impossible to balance.
Also confused as to were the soldiers come from,
Do they come out of the Villagers or are they just created as additional population.
This games rules are quite confusing to English speaking players.
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09-09-2007, 03:26
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Quote:
Originally Posted by rtinbr
The most vicious part to me is figuring out how the houses versus buildings really work.
As a building will not work at all if it is not completely full,
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not exactly: it will not work, if there is not enough worker for it, e.g. 15/building
Quote:
Originally Posted by rtinbr
So a barrack of soldiers is worthless if it is short I soldier.
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No, if you have 40 place in a barrack, and you have 14 in it, those will fight in case of battle. On the other hand, if you are short of workers, and barracks are set low priority, those 14 soldiers will leave service, and go back to normal villager.
Quote:
Originally Posted by rtinbr
So a store is worthless if it is short 1 employee.
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sure
Quote:
Originally Posted by rtinbr
The numbers are almost impossible to balance.
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as they are changing round by round, yes it is almost impossible. but you can live with that, you can have a short margin for natural changes, and maybe a bit higher for accidents (enemy actions)
Quote:
Originally Posted by rtinbr
Also confused as to were the soldiers come from,
Do they come out of the Villagers or are they just created as additional population.
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training is from normal villagers to soldiers, and from soldiers to higher ranks (or thieves/mages)
Quote:
Originally Posted by rtinbr
This games rules are quite confusing to English speaking players.
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they might be as confusing in hungarian also but experience will teach them fast
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09-12-2007, 09:11
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Quote:
Originally Posted by Ati
If you beleive that there is someone, or several players, who do nothing but attack new players, please e-mail support@queosia.com, with your country details, so we can check the events. If we DO find players whose only aim is to make life harder for others, they will be deleted.
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hm, after starting this new topic, i would like to start a fresh new country to TEST the queosia at low level.
i made a tempting dwarf country, i expected for many stealing. but the story what the topic starter wrote here is absolutely true! there are evil players who just ruin the new countries.
after the protection i had 430 elits, 300 mages, 100 thieves, 100% military mood for 200 acres, i think it is not a bad start.
the expiration of protection was in the morning: 2007-09-11 05:18:11, and after 20 minutes (!) i got the first attack: "Storms devastate your lands for 36 rounds." unbelievable. of course i had no chance to dispel this curse.
here is the most important events first 28 hour in chronological order:
2007-09-11 05:18:11 END OF PROTECTION
2007-09-11 05:37:35 Storms devastate your lands for 36 rounds. The spell came from below, from a distance of 2 - 7 rounds.
2007-09-11 10:18:11 xxxxx (#00000) looted zzzzz (#99999) .
2007-09-11 10:18:11 xxxxx (#00000) looted zzzzz (#99999) .
2007-09-11 21:18:13 yyyyy (#11111) looted zzzzz (#99999) .
2007-09-11 21:18:13 yyyyy (#11111) looted zzzzz (#99999) .
2007-09-11 21:18:14 yyyyy (#11111) looted zzzzz (#99999) .
2007-09-11 21:18:14 yyyyy (#11111) looted zzzzz (#99999) .
2007-09-12 05:13:40 Drought is upon your lands for 26 rounds. The spell came from below, from a distance of 2 - 7 rounds.
2007-09-12 05:13:12 Storms devastate your lands for 36 rounds. The spell came from below, from a distance of 2 - 7 rounds.
2007-09-12 06:18:12 rrrrr (#22222) looted zzzzz (#99999) .
2007-09-12 06:18:12 rrrrr (#22222) looted zzzzz (#99999) .
2007-09-12 08:18:12 yyyyy (#11111) looted zzzzz (#99999) .
2007-09-12 08:18:12 yyyyy (#11111) looted zzzzz (#99999) .
2007-09-12 08:18:12 yyyyy (#11111) looted zzzzz (#99999) .
and of course there is no point to loot somebody with 3 or 4 armies, because they take the last crumb too.
theese countries are hyenas, and they want to crush the fresh started countries. ok, loot a country, but why with 3-4 armies. and why need the curses? for one thing: trampling the noobs into the mud.
but i cant continue my test, because i made a mistake. i saw the incoming armies today morning and i sent out the remnant elites against another country just for saving them from the wastage. but i didnt loot, i conquered some acres, and i am too far at this moment from theese countries. so, i have to stop after the 28 hours.
but the result is obvious, i think. so, ati, the problem is real.
Last edited by Smooth Scroller; 09-12-2007 at 09:21..
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09-12-2007, 09:21
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Quote:
Originally Posted by Smooth Scroller
but the result is obvious, i think. so, ati, the problem is real.
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You started your message by quoting me, stating that you should write to the support address when you notice such events. I even gave you the support address, in case you can't find in on teh game homepage. I don't believe ever saying you should write to the forum about this.
So, I wonder..., have you written to the support address?
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09-12-2007, 09:24
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hehe, and another thing:
2007-09-12 09:18:11 nnnnn (#8607) looted zzzzz (#99999) .
2007-09-12 09:18:11 nnnnn (#8607) looted zzzzz (#99999) .
2007-09-12 09:18:11 nnnnn (#8607) looted zzzzz (#99999) .
i will erase this test country. i saw enough.
ati, i dont want to send a message to the support. i just wrote an interesting thing about this problem. but ok, i end this right now.
Last edited by Smooth Scroller; 09-12-2007 at 09:26..
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