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-   -   Play in Hodito (http://forum.hodito.hu/showthread.php?t=3350)

Bob 01-26-2009 19:48

Play in Hodito
 
Hey,

I am considering playing Hodito but only speak English.

I have been offered help with the language problem by a couple of honest hungarian Q players ... that barrier will be hard but am willing to try.

I have an important question concerning the rules on Hodito VS Q

I have been told by a couple of hungarian Q players that in Hodito it is permissible for an alliance member or friend to log into your country and do a few things for you. Sharing passwords is of course needed.

They told me specifically that a friend/ally can log into your country when you are not around and do the following:

Cast any spells except offensive spells on another country.
train men
use the markets to buy and or sell

They told me that they use this "feature" to make sure each others countries are well fed; spells are kept on, men don't overflow their space in barracks, inns, etc; and most disturbing to me that they buy archers and cast defense spells if they see an enemy attacking their friend/ally. Basically the only limit to this "feature" is that they don't do any offensive actions against other countries while they are *helping* out their friend/ally.

This behavior is not legal in Q.

2 questions:

1. Is this behavior indeed legal in Hodito ?

2. Are there any other rules in Hodito that are significantly different than Q?


Thanks in advance for any help.

Ati 01-26-2009 21:28

Hi,

1, While logging in to a friend's account is not illegal, it will -- in most cases -- lead to your country being moved to the Anarchist group. I suggest you NEVER share your login details with anybody. In case you do, you take full responsibility for all their actions. And while you have the perfect list about what can be done in case the do log in, it is our experience that most people will not stop there, and will make other actions as needed, maybe even without your knowledge, resulting in breaking the rules. So in short: do NOT give your login info to anbody. Not even your allies.

2, The Anarchist group has no limit on the number of countries you can have. But I'm guessing you are interested in the normal game, so this does not affect you. Otherwise the rules are pretty much the same.

Redback 01-26-2009 21:29

1. Is this behavior indeed legal in Hodito ?

Your ally mustn't log into your country.

2. Are there any other rules in Hodito that are significantly different than Q?

Yes, there are.I think lot of rules is in the Hodito different than Q, but i'm not very good from English, so i can't tell this rules.


Sorry for my grammar misses.

Ati 01-26-2009 21:33

Quote:

Originally Posted by Redback (Post 202633)
Yes, there are.I think lot of rules is in the Hodito different than Q, but i'm not very good from English, so i can't tell this rules.

Which rules do you mean exactly? Most of them are the same.

Redback 01-26-2009 21:36

Quote:

Originally Posted by Ati (Post 202635)
Which rules do you mean exactly? Most of them are the same.

In Q have 90 days limit in normal groups?In Hodito haven't got days limit in normal groups, only in Anarchist gruops.

Ati 01-26-2009 21:40

Quote:

Originally Posted by Redback (Post 202636)
In Q have 90 days limit in normal groups?In Hodito haven't got days limit in normal groups, only in Anarchist gruops.

That's not a rule, that's a feature. But I guess you could say it's one LESS rule in Hódító...

And quite frankly, I like it a lot better WITH the limit, but it would be too late to introduce it in Hódító. :(

Redback 01-26-2009 21:45

Quote:

Originally Posted by Ati (Post 202638)
That's not a rule, that's a feature. But I guess you could say it's one LESS rule in Hódító...

And quite frankly, I like it a lot better WITH the limit, but it would be too late to introduce it in Hódító. :(

Sorry, i don't know, this is a feature, i believed it is a rule.Sorry :(

laci 01-27-2009 08:11

Hey,

you better avoid others logging in to your account (or you doing the same with other's), and there will be no problem ;)

Bob 01-28-2009 06:49

Quote:

Originally Posted by Ati (Post 202632)
Hi,

1, While logging in to a friend's account is not illegal, it will -- in most cases -- lead to your country being moved to the Anarchist group. I suggest you NEVER share your login details with anybody. In case you do, you take full responsibility for all their actions. And while you have the perfect list about what can be done in case the do log in, it is our experience that most people will not stop there, and will make other actions as needed, maybe even without your knowledge, resulting in breaking the rules. So in short: do NOT give your login info to anbody. Not even your allies.

2, The Anarchist group has no limit on the number of countries you can have. But I'm guessing you are interested in the normal game, so this does not affect you. Otherwise the rules are pretty much the same.

ATI, thanks for the response. I don't like the answer but I do appreciate it.

I highly doubt I will be playing Hodito because of that rule (or lack thereof). So to rephrase what you are telling me .....

It is NOT illegal but you recommend not doing it as you might be automatically moved to anarchy even if doing so is not against the rules.

If this is indeed so, it sounds to me like the *normal* game is indeed anarchy:

Anarchy (from Greek: αναρία anarchía, "without ruler") may refer to any of the following:

* "No rulership or enforced authority..."

source:wikipedia.

So basically what I was told by the H players is true, you can control each others countries. That is too bad.

Again, thanks for the reply.

Bob 01-28-2009 06:56

Quote:

Originally Posted by Redback (Post 202636)
In Q have 90 days limit in normal groups?In Hodito haven't got days limit in normal groups, only in Anarchist gruops.

Thanks Redback!

I do like the lack of 90 days limit. I think that rule sucks in Q because if you want to put a country on "hold" for a long time (over 90 days lets say) you are forced to either delete it or PAY for VIP. (except level 1) In my opinion, that rule is only good for trying to *force* me into paying for VIP .... and sometimes it has worked. LOL

Bob 01-28-2009 07:06

Quote:

Originally Posted by laci (Post 202658)
Hey,

you better avoid others logging in to your account (or you doing the same with other's), and there will be no problem ;)

Hi Laci,

Well I think *you* are one of the persons who offered to help me with translation in H. LOL

But no problem on my end .... I would never allow someone else to log into my country and do anything. To me that is dishonest and cheating .... even though ATI said above it is not "officially" cheating in H.

Well *others* (game enemies) do this same behavior in Q which I am not happy about and it appears to be rather common. I didn't understand how anyone could justify this *bad* behavior but considering that the ones I know have done this and continue to do this are Hungarian and also play in Hodito ... I now know how they justify it.

I was hoping this "cheating" was not allowed in Hodito but it now seems by ATI response to me that is even MORE of a problem in H than in Q.

Anarchy for everyone .... just in degrees. LOL

Oh well.

Thanks for your help. :)

DustBunnies 01-28-2009 07:28

Interesting. I have also heard players playing the Queosia version say that they share passwords and log in to each others accounts to ward off attacks by purchasing archers. I always thought this was against the rules, and it seems I was correct as stated by Ati. However, they admitted to currently doing so, and yet must be getting away with it easily, as there were at least a few of them doing so that I am aware of.'
Simple reasoning for me has been to NEVER share my password with anyone. So I am never worried about breaking the rules or having my country moved to Anarchy. And yet, others are doing this and to me, that seems to make it unfair to players who actually stick to the rules. Shouldn't this be an easy thing to stop, by checking on ISP's? And if so, why are these people having no problem logging into each others countries?

Ati 01-29-2009 16:18

Quote:

Originally Posted by Bob (Post 202682)
So basically what I was told by the H players is true, you can control each others countries. That is too bad.

No, you cannot CONTROL each other's countries. That will result in being moved to the anarchist group. Logging in and buying necessary materials is -- by itself -- not punished, however, as I wrote earlier, it will in most cases result in being moved to the anarchist group, simply because people will actually try to CONTROL each other's countries, which is illegal. Therefore I stongly discourage everyone from giving out their login data. Even to their friends, who do not otherwise play the game. This stands for all versions of the game.

Ati 01-29-2009 16:22

Quote:

Originally Posted by Bob (Post 202683)
I do like the lack of 90 days limit. I think that rule sucks in Q because if you want to put a country on "hold" for a long time (over 90 days lets say) you are forced to either delete it or PAY for VIP. (except level 1) In my opinion, that rule is only good for trying to *force* me into paying for VIP .... and sometimes it has worked. LOL

I have to say that the 90-day limit is by far the BEST difference in the game, compared to Hódító. You are more likely to succeed in the game this way, and have more pleasant experiences.

As for having a break: you can restart your country once per leveling up, and this can be carried on to the next leve if you don't. So if you run out of time, simply restart the level, and the time will start from day 1. OR go to the top, and go on vacation there. When you come back, you can level up immediately, and your time starts then. OR you can complete the game in 45 days, and have 45 days of vacation per level. That's a month and a half. No need for VIP membership just because of the time-limit. The time-limit should not affect most people, the given time is more than enough to complete the level. Twice even. :)

Ati 01-29-2009 16:26

Quote:

Originally Posted by Bob (Post 202684)
I was hoping this "cheating" was not allowed in Hodito but it now seems by ATI response to me that is even MORE of a problem in H than in Q.

This is not cheating. The rules are created to accomodate gaming habits. Gaming habits include frequent get-togethers, where it might be necessary to check your country, without attacking anybody. Even weekend-long stayovers.

Ati 01-29-2009 16:29

Quote:

Originally Posted by DustBunnies (Post 202685)
I have also heard players playing the Queosia version say that they share passwords and log in to each others accounts to ward off attacks by purchasing archers.

???

You should never leave your country defenceless. If you are well-defended, there is no need for anyone to log in to your country. There is NOTHING they can do to change the outcome of an attack.

It's just plain wrong to leave your country defenceless. With that in mind, there is absolutely no need to give your login details to anybody.

laci 01-29-2009 16:49

Quote:

Originally Posted by Bob (Post 202684)
Hi Laci,

Well I think *you* are one of the persons who offered to help me with translation in H. LOL

Yes, it was me. But I don't know what's the problem with that, or what I posted here earlier, so I don't understand that "LOL".

And as far as I know this thing with people logging in each other's account is not as common as you think. Perhaps it happens sometimes, but since I play the game (a bit more than 6 years) I saw it happen less than 3-4 times. Of course it's my own experience, can't talk about others.

DustBunnies 01-29-2009 20:00

Quote:

Originally Posted by Ati (Post 202734)
???

You should never leave your country defenceless. If you are well-defended, there is no need for anyone to log in to your country. There is NOTHING they can do to change the outcome of an attack.

It's just plain wrong to leave your country defenceless. With that in mind, there is absolutely no need to give your login details to anybody.

Regardless if you should or shouldn't isn't really the issue. Some people DO leave it defenseless. And besides that. Sometimes they have horses sitting there, and an ally "switches" to archers for them, by logging into their account while the attack is on the way. My main point is: I have been TOLD by some of the Hungarian players, that they do this. And have seen it happen as well. To me, this would constitute cheating. Here is a quote right from the Q rules:

"I am in an alliance, but cannot get access to the Internet often. I would like to ask my ally to look at my country every now and then. Can I do this?
No, this is against the rules."

So, as stated, it IS against the rules. And yet they ARE doing it. So I guess the question I have, is why is it being allowed to go on?

Your answer to me, seems to suggest that I might be wanting to share log-ins. I DO NOT! I am upset that others are getting away with this, when clearly the rules state that it is not right. Obviously there are many players who do not do this. But, there are some that do, and checking IP's should be simple enough to check on. Do so, and you can see exactly what I am talking about. Thank you.

Akár 01-29-2009 22:56

It is better to share your phone number ICE than your password...

cooldude 01-31-2009 04:58

Quote:

Originally Posted by DustBunnies (Post 202750)
Some people DO leave it defenseless. And besides that. Sometimes they have horses sitting there, and an ally "switches" to archers for them, by logging into their account while the attack is on the way.


Based on this theory, you cant assume any ally switches to archers for others, for every failed attack of yours.

DustBunnies 02-01-2009 02:20

Quote:

Originally Posted by cooldude (Post 202827)
Based on this theory, you cant assume any ally switches to archers for others, for every failed attack of yours.

Of course not, and I never said that. Obviously there are plenty of attacks where no cheating is involved at all. However, as stated before, I have been TOLD by players that they do this, and have seen it. It can be obvious if you know what to look for.

laci 02-02-2009 07:55

When somebody offers me his account "for any case it's needed", and tells me that he always does it when playing in 1A, shows clearly that this "option" is not only used when the clan has a meeting and they check their countries from the same computer, but they log in every time to other's countries when it's needed.

And in the moment one doesn't want this login-share, he/she will suffer a great disadvantage compared with those who do it.

Ati 02-02-2009 08:38

Quote:

Originally Posted by laci (Post 202903)
And in the moment one doesn't want this login-share, he/she will suffer a great disadvantage compared with those who do it.

Such as not being moved to the Anarchist group? I wouldn't call that a disadvantage. :) If you want to be moved, you can always register there, or can move your country yourself.

laci 02-02-2009 15:00

Quote:

Originally Posted by Ati (Post 202904)
Such as not being moved to the Anarchist group? I wouldn't call that a disadvantage. :) If you want to be moved, you can always register there, or can move your country yourself.

Don't tell me that EVERYONE who shares logins lands in the Anarchist group... last time I was asked by someone who plays for a long time this game, and he was never moved.

And you said that those who use other's countries will be moved becouse they can't stop and sooner or later will do something what is not allowed (launching an attack, or something like). This means that if he/she resists the temptation to do such a "mistake", he will be allowed to practically use another player's country whenever it's needed?

DustBunnies 02-03-2009 07:53

Quote:

Originally Posted by laci (Post 202919)
Don't tell me that EVERYONE who shares logins lands in the Anarchist group... last time I was asked by someone who plays for a long time this game, and he was never moved.

And you said that those who use other's countries will be moved becouse they can't stop and sooner or later will do something what is not allowed (launching an attack, or something like). This means that if he/she resists the temptation to do such a "mistake", he will be allowed to practically use another player's country whenever it's needed?

I think that is exactly it. It is "officially" against the rules, but since those rules are not "enforced", this is basically a lower form of the anarchy group! :D
So as long as the people who we KNOW are doing this, don't actually attack with another country, they in fact "get away with it" and can use the country for any other purpose. This is the conclusion I have come to, based on what was said, and what was purposely not said... ;)


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