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Play in Hodito
Hey,
I am considering playing Hodito but only speak English. I have been offered help with the language problem by a couple of honest hungarian Q players ... that barrier will be hard but am willing to try. I have an important question concerning the rules on Hodito VS Q I have been told by a couple of hungarian Q players that in Hodito it is permissible for an alliance member or friend to log into your country and do a few things for you. Sharing passwords is of course needed. They told me specifically that a friend/ally can log into your country when you are not around and do the following: Cast any spells except offensive spells on another country. train men use the markets to buy and or sell They told me that they use this "feature" to make sure each others countries are well fed; spells are kept on, men don't overflow their space in barracks, inns, etc; and most disturbing to me that they buy archers and cast defense spells if they see an enemy attacking their friend/ally. Basically the only limit to this "feature" is that they don't do any offensive actions against other countries while they are *helping* out their friend/ally. This behavior is not legal in Q. 2 questions: 1. Is this behavior indeed legal in Hodito ? 2. Are there any other rules in Hodito that are significantly different than Q? Thanks in advance for any help. |
Hi,
1, While logging in to a friend's account is not illegal, it will -- in most cases -- lead to your country being moved to the Anarchist group. I suggest you NEVER share your login details with anybody. In case you do, you take full responsibility for all their actions. And while you have the perfect list about what can be done in case the do log in, it is our experience that most people will not stop there, and will make other actions as needed, maybe even without your knowledge, resulting in breaking the rules. So in short: do NOT give your login info to anbody. Not even your allies. 2, The Anarchist group has no limit on the number of countries you can have. But I'm guessing you are interested in the normal game, so this does not affect you. Otherwise the rules are pretty much the same. |
1. Is this behavior indeed legal in Hodito ?
Your ally mustn't log into your country. 2. Are there any other rules in Hodito that are significantly different than Q? Yes, there are.I think lot of rules is in the Hodito different than Q, but i'm not very good from English, so i can't tell this rules. Sorry for my grammar misses. |
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And quite frankly, I like it a lot better WITH the limit, but it would be too late to introduce it in Hódító. :( |
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Hey,
you better avoid others logging in to your account (or you doing the same with other's), and there will be no problem ;) |
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I highly doubt I will be playing Hodito because of that rule (or lack thereof). So to rephrase what you are telling me ..... It is NOT illegal but you recommend not doing it as you might be automatically moved to anarchy even if doing so is not against the rules. If this is indeed so, it sounds to me like the *normal* game is indeed anarchy: Anarchy (from Greek: αναρία anarchía, "without ruler") may refer to any of the following: * "No rulership or enforced authority..." source:wikipedia. So basically what I was told by the H players is true, you can control each others countries. That is too bad. Again, thanks for the reply. |
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I do like the lack of 90 days limit. I think that rule sucks in Q because if you want to put a country on "hold" for a long time (over 90 days lets say) you are forced to either delete it or PAY for VIP. (except level 1) In my opinion, that rule is only good for trying to *force* me into paying for VIP .... and sometimes it has worked. LOL |
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Well I think *you* are one of the persons who offered to help me with translation in H. LOL But no problem on my end .... I would never allow someone else to log into my country and do anything. To me that is dishonest and cheating .... even though ATI said above it is not "officially" cheating in H. Well *others* (game enemies) do this same behavior in Q which I am not happy about and it appears to be rather common. I didn't understand how anyone could justify this *bad* behavior but considering that the ones I know have done this and continue to do this are Hungarian and also play in Hodito ... I now know how they justify it. I was hoping this "cheating" was not allowed in Hodito but it now seems by ATI response to me that is even MORE of a problem in H than in Q. Anarchy for everyone .... just in degrees. LOL Oh well. Thanks for your help. :) |
Interesting. I have also heard players playing the Queosia version say that they share passwords and log in to each others accounts to ward off attacks by purchasing archers. I always thought this was against the rules, and it seems I was correct as stated by Ati. However, they admitted to currently doing so, and yet must be getting away with it easily, as there were at least a few of them doing so that I am aware of.'
Simple reasoning for me has been to NEVER share my password with anyone. So I am never worried about breaking the rules or having my country moved to Anarchy. And yet, others are doing this and to me, that seems to make it unfair to players who actually stick to the rules. Shouldn't this be an easy thing to stop, by checking on ISP's? And if so, why are these people having no problem logging into each others countries? |
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As for having a break: you can restart your country once per leveling up, and this can be carried on to the next leve if you don't. So if you run out of time, simply restart the level, and the time will start from day 1. OR go to the top, and go on vacation there. When you come back, you can level up immediately, and your time starts then. OR you can complete the game in 45 days, and have 45 days of vacation per level. That's a month and a half. No need for VIP membership just because of the time-limit. The time-limit should not affect most people, the given time is more than enough to complete the level. Twice even. :) |
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You should never leave your country defenceless. If you are well-defended, there is no need for anyone to log in to your country. There is NOTHING they can do to change the outcome of an attack. It's just plain wrong to leave your country defenceless. With that in mind, there is absolutely no need to give your login details to anybody. |
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And as far as I know this thing with people logging in each other's account is not as common as you think. Perhaps it happens sometimes, but since I play the game (a bit more than 6 years) I saw it happen less than 3-4 times. Of course it's my own experience, can't talk about others. |
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"I am in an alliance, but cannot get access to the Internet often. I would like to ask my ally to look at my country every now and then. Can I do this? No, this is against the rules." So, as stated, it IS against the rules. And yet they ARE doing it. So I guess the question I have, is why is it being allowed to go on? Your answer to me, seems to suggest that I might be wanting to share log-ins. I DO NOT! I am upset that others are getting away with this, when clearly the rules state that it is not right. Obviously there are many players who do not do this. But, there are some that do, and checking IP's should be simple enough to check on. Do so, and you can see exactly what I am talking about. Thank you. |
It is better to share your phone number ICE than your password...
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Based on this theory, you cant assume any ally switches to archers for others, for every failed attack of yours. |
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When somebody offers me his account "for any case it's needed", and tells me that he always does it when playing in 1A, shows clearly that this "option" is not only used when the clan has a meeting and they check their countries from the same computer, but they log in every time to other's countries when it's needed.
And in the moment one doesn't want this login-share, he/she will suffer a great disadvantage compared with those who do it. |
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And you said that those who use other's countries will be moved becouse they can't stop and sooner or later will do something what is not allowed (launching an attack, or something like). This means that if he/she resists the temptation to do such a "mistake", he will be allowed to practically use another player's country whenever it's needed? |
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So as long as the people who we KNOW are doing this, don't actually attack with another country, they in fact "get away with it" and can use the country for any other purpose. This is the conclusion I have come to, based on what was said, and what was purposely not said... ;) |
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